Overview

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godot-kotlin is a Kotlin Native binding for the Godot game engine which allows you to write your game's logic in Kotlin.

If you are new to this binding, it is recommended to read through versioning section of this page and the API differences section which describes main differences between Godot's in-house scripting language GDScript and this binding.

Versioning

Release versions follow semantic versioning where the major component is based of the version (specifically the major and minor component) of Godot the release supports.

As an example, a release with a version of 32.1.0 is only guaranteed to work with Godot 3.2.

Other bindings

There is another binding being developed by the folks at utopia-rise/godot-kotlin, please check it out!